Design from the output backwards.
Begin a layout with the job it has to perform: deliver graphite to the core, provide silicon for construction, or keep a defensive position supplied. Then work backwards through the required inputs. A compact shape is useful only when the materials can enter it and its product can leave.
| Serpulo module | Inputs | Output | What to inspect |
|---|---|---|---|
| Graphite press | Coal | Graphite | The coal route and the output conveyor. |
| Silicon smelter | Sand + coal | Silicon | Both material feeds and the power connection. |
| Kiln | Sand + lead | Metaglass | Each input route, power and a clear destination. |

Give every module an edge.
Reserve one side for incoming materials and make the exit easy to recognise. Put the module where you can still connect adjacent drills, conveyors and power. Leave a little working space around a successful test rather than packing every neighbouring tile immediately. It makes the next change easier to see.
Test one copy under the conditions it will actually face. Watch it running after construction finishes, then follow any shortage to its source. More factories will not solve an empty input belt; a larger power network will not repair a conveyor facing the wrong way.
Save a schematic with a useful name.
Mindustry’s schematics save arrangements of blocks for reuse. Name yours after the product and the intended inputs, so you can recognise it in the schematic browser later. Before placing it in a new sector, check the available research, terrain and supply. A saved design still needs a suitable site.
